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    HydroSim Alpha v0.1.6406.26672

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    • P
      PeytonHopp last edited by

      Very nice! Already enjoy this more than the Rfactor hydromod, hope this is the future of hydro simming!
      Love the addition of the canard wing, it brings so much more to the table in terms of the realism and racing in general.

      Every now and then, it won't allow me to join the uhl server as I'll click join and the camera will pan out like its going to the course for a second, then go back to the menu.

      Nonetheless, I'm really excited for updates in the future!

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      • craigmont
        craigmont last edited by

        Runs great for me, on my same old Core i5 and AMD Radeon HD 7700 I'm getting about 80 fps at 1920x1080.

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        • S
          Steter last edited by

          runs perfect! I'm at full settings and getting between 55-65 fps! by far one of the most polished alpha releases I've seen! So stoked to see this progress!

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          • craigmont
            craigmont @Scott Przybylski last edited by

            @Scott-Przybylski I can't get enough of this water! It's like it's alive. It's going to be crazy bouncing around in the wakes with 6 boats on the course!

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            • S
              Scott Przybylski @craigmont last edited by

              @craigmont 😄 Hoping to have an update with some netcode tweaks and the replay system in a couple weeks.

              craigmont 1 Reply Last reply Reply Quote 0
              • craigmont
                craigmont @Scott Przybylski last edited by

                @Scott-Przybylski Can I give you one small request? Could you put the RPM and speed display in a black box? It's hard to read if you're driving a white boat.

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                • S
                  Scott Przybylski @craigmont last edited by

                  @craigmont Yeah I'm planning on re-working the HUD

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                  • S
                    Scott Przybylski last edited by Scott Przybylski

                    I'm aiming to release the first cut of the replay system sometime this week. There's still some major bugs I need to squash when playing saved replay files. Can't switch camera between drivers and the buoys don't show up for some reason...

                    I've set it up similar to rFactor. Your boat no longer automatically spawns when you connect to the server, instead there's a lobby that will be used for displaying results/replay/live action. For now, since there is no concept of race sessions, the replays will start recording as soon as you join the server and will automatically save when leave the server. If you exit the game without leaving the server the replay won't be saved.

                    Stay tuned!!

                    0_1501445144052_race_lobby.png

                    0_1501445180065_race_lobby_replay.png

                    0_1501445186568_replay_list.png

                    0_1501445190792_loaded_replay.png

                    Mickey 1 Reply Last reply Reply Quote 0
                    • Mickey
                      Mickey @Scott Przybylski last edited by Mickey

                      @Scott-Przybylski I don't think your on Facebook but want you to know this game has a lot of people interested in it.

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                      • F
                        Flying H last edited by

                        Can't wait to try this! I'm having issues mapping the controls.

                        I don't see an "Input" tab anywhere when launching?

                        Help please!

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                        • S
                          Scott Przybylski @Flying H last edited by Scott Przybylski

                          @Flying-H When you run the HydroSim.exe a dialog pops up, click the Input tab.

                          0_1501964999222_InputConfiguration.png

                          Then you'll need to scroll down a little bit, you'll need to map Throttle, Rudder, Canard, LookLeft, and LookRight

                          0_1501965038455_InputMapping.png

                          Eventually this will all be moved into a configuration menu inside the game, but for now this is the way to map controls.

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                          • F
                            Flying H last edited by

                            Ahh I see now. I was looking for it after the game launched ☺

                            Thanks Scott, and thanks for working on / making this!!

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