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    Ideas for future additions

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    • TinyBeard
      TinyBeard @cp65 last edited by

      @cp65 From what I understand, the wakes and rollers are purely visual at this point. They don't actually affect the handling of the boat, but I could be wrong about that. Seattle as a whole should be rougher than it is but I know Scott was really trying to get that course out quickly so we had it in time for the season race.

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      • S
        Scott Przybylski last edited by Scott Przybylski

        1. I won't be adding any new courses right now, I'm going to try and start adding more detail to the existing ones first.
        2. New boat hulls are in the plans, but this is just a hobby for me and I only have so much time to work on things.
        3. That's up to whoever is running the league.
        4. With the current water library I'm using, wake effects don't affect the boat physics, but I can adjust how rough the water is for the entire course. I'm planning, in the future, to switch over to the Crest Ocean library which supports interactive wakes and other interactive water features. I've done some quick tests with it and reported some bugs to the dev. It's in pretty active development, so I'm waiting for some bugs to be worked out before I put in a full effort to switch to it.

        Right now I've started working on some 3D models for the pit areas. Unfortunately, I've been really busy with work and taking care of a baby, so I haven't been able to get anything done the past couple weeks.

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        • cp65
          cp65 last edited by

          @Scott-Przybylski is there a way to add force-feedback for controllers?

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          • S
            Scott Przybylski @cp65 last edited by

            @cp65 I would like to, unfortunately there isn't out of the box support in Unity. There are some assets that people have made, but most are very old and not sure if they work. I'd probably have to write a custom native plugin to do it.

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            • TinyBeard
              TinyBeard last edited by

              I know right now your spawn position is just determined by when you join the server (or at least I'm pretty sure it is) but it would be cool, once cranes and trailers are added, if you could choose your spot in the pits when you join the server.

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              • S
                Scott Przybylski @TinyBeard last edited by

                @TinyBeard That's an interesting idea. I'll look into making that an option.

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                • aidyj88
                  aidyj88 last edited by

                  Can we have the ability to change how ruff the water is

                  CanYouFoush 1 Reply Last reply Reply Quote 0
                  • CanYouFoush
                    CanYouFoush @aidyj88 last edited by

                    @aidyj88 I believe that's planned for the future once the water system gets changed

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                    • aidyj88
                      aidyj88 last edited by

                      can we also get offshore catamarans in game because guntersville will suit them

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                      • gavin mcclure
                        gavin mcclure last edited by

                        Adding the oryx cup course

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                        • aidyj88
                          aidyj88 last edited by

                          e.c griffith cup

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                          • gavin mcclure
                            gavin mcclure last edited by

                            When the boat crashes or touches another boat, the boat should have physical damage to it.

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                            • Ryan Yates
                              Ryan Yates last edited by

                              Will we ever get the Chris Denslow travel troubles side quest?

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                              • cp65
                                cp65 last edited by

                                Coming back to the boat design options, I'd like to see the boat models be modular where you can modify the parts on the boats from a menu in game. We could have drop down menus with boat part options, so we can choose the parts we want. The boat could start out as sponsons, turn fin, rudder, propeller, strut and drive shaft and then you add the other parts. In HydroMod, we had four deck designs (modern turbine, older turbine/U13, Leland turbine and modern piston). Those could be the options for the deck designs. You could do that for all the options until you have a finished boat.

                                I know this may not be possible, but it would be nice to have.

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                                • Rooster61
                                  Rooster61 last edited by

                                  A mirror would be nice 🙂

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                                  • G
                                    Gary Gregory last edited by

                                    I think the seating position in the cockpit view would been awesome if it was adjustable like rfactor with up,down, forward and back adjust ability

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